Showing posts with label structure. Show all posts
Showing posts with label structure. Show all posts

Sunday, April 19, 2009

Ribbing Revisited

I have received several requests to post the Grasshopper definition for rib system screen shot I posted here.

I did not post it before because the definition was extremely unorganized and very "touchy".

I have since rebuilt the definition to be compatible with GH v.0.6. Also, the definition no longer relies on solid booleans to create the rib notches (I have found solid booleans to be extremely unreliable in Grasshopper).

Anyway... now available by popular demand:
Click Here to Download Cylindrical+Vertical Ribbing 1.0

Note: I make no guarantees for how well the definition works. Sometimes it has problems when a vertical rib intersects a surface seam... Suggestions welcome!

Sunday, February 8, 2009

Ribbing

Another Grasshopper study. This definition is similar to the rib definition found at Lift Architects. However, the Lift one only generates a rib structure in X, Y directions. This one cuts in the Z-direction and creates sectional ribs around a circular path allowing for a complete enclosure. The definition uses the same starting surface as the previous tessellation post.